B.A.S.I.S
Background Assessment & Suitability Index System
How to Create a Delta Green Agent
1. Generate Statistics
Method: Choose one of three stat arrays or roll 4d6 drop lowest for each stat:
- Balanced: [13, 13, 12, 12, 11, 11]
- Heroic: [15, 14, 12, 11, 10, 10]
- Pulp: [17, 14, 13, 10, 10, 8]
Assign to: Strength, Constitution, Dexterity, Intelligence, Power, Charisma
2. Calculate Derived Attributes
- Hit Points: (Strength + Constitution) ÷ 2 (rounded)
- Willpower: Equal to Power
- Sanity: Power × 5
- Breaking Point: Sanity - Power
- Damage Bonus: (Strength - 1) ÷ 4 - 2 (minimum -2)
3. Choose a Profession
Select from 40+ available professions such as:
Federal: FBI Agent, CIA Officer, DEA Agent
Military: Soldier, Marine, Navy SEAL
Civilian: Scientist, Physician, Lawyer
Emergency: Firefighter, Paramedic, Police
Academic: Anthropologist, Historian
Other: Criminal, Media Specialist
4. Assign Professional Skills
- Base Skills: All characters start with default skill percentages
- Fixed Professional Skills: Each profession grants specific skill bonuses
- Optional Skills: Choose 2-4 additional skills from profession list
- Bonus Skills: 8 points to distribute among any skills (+20% max per skill)
5. Create Bonds
Bonds represent important people in your agent's life:
- Number of Bonds: Varies by profession (1-4 bonds)
- Bond Strength: Each starts equal to your Charisma score
- Examples: Spouse, children, parents, close friends, mentors
6. Personal Details & Equipment
- Demographics: Name, age, gender, nationality
- Physical Description: Height, weight, distinguishing features
- Background: Education, career path, motivations
- Equipment: Profession-specific gear, weapons, and personal items
🎯 You're Ready to Play!
Your Delta Green agent is now complete and ready for investigation, conspiracy, and cosmic horror!